public enum StateType_Player
{
	正常移动 = 0,
	跳跃 = 1,
	轻棍1 = 2,
	轻棍2 = 3,
	轻棍3 = 4,
	棍花 = 5,
	跳跃重击 = 6,
	翻滚 = 7,
	完美闪避 = 8,
	蓄力 = 9,
	释放蓄力 = 10,
	受击 = 11,
	死亡 = 12,
	喝酒 = 13,
	定身术 = 14,
	破棍式 = 15,
	斩棍式 = 16,
	蓄力收棍 = 17,
	打坐 = 18
}
